




The WBAA:
Can you explain what Payne is all about?
The WBAA:
Do you like puns? Will Constant Payne have more puns?
Micah Wright:
"Puns are fun, but will not be a primary focus of the show. The title
came out of the family's name, which started with the word 'Doc Something,
err, Doc Tough, Doc Marble, Doc Iron, Doc Bronze, Doc Thunder, Doc Storm,
Doc Pain... heyyyyy... Doc Payne!'"
The WBAA:
What was the real reason Constant Payne was not picked
up by Nickelodeon?
"Additionally, it now looks that Nickelodeon is getting out of the animation production business... they are buying shows from other crappier animation houses rather than producing good shows at their in-house studio. They canceled Zim, Spongebob, and Hey Arnold. They canceled the 2nd Hey Arnold movie (which, I hear they might resume if the first one does Gonzo business). The Nicktoons studio is just about shut down and various executives have been heard shooting their mouths off that they want to convert it into a live-action facility with lots of office space for executives."
The WBAA:
What does the future hold for Payne?
Micah Wright:
"The rights to the characters have reverted back to me. Nickelodeon isn't
willing to let anyone else make a show unless they pay Nick for the pilot.
In today's timid animation market, that's essentially a kiss of death with
American Producers. I'm currently lining up foreign financing for the show...
it may end up being series of films, rather than a tv show."
Micah Wright:
"I worked at Nickelodeon for seven years... I wouldn't have done that
if it wasn't a good job. Unfortunately, over time the visionary people who
built that channel into what it was left and they were replaced with dead-brained
execu-dolts with MBAs and no creativity anywhere in their bodies. Nickelodeon
is dead to me now... the cancellation of Invader Zim was a bright sign showing
that they had lost their way. The show wasn't a big hit after two weeks so
the bean-counting execudrones decided that it had to go. This is typical of
dumb exec thinking: it takes time to build a hit. The ratings of Zim have
gone steadily up, and up, and up. Meanwhile the other show they premiered
at the same time, The Fairly Odd Parents, had a HUGE premiere and its ratings
have steadily gone down, down, down. The execs who inherited a phenomenally
successful channel have forgotten three lessons that they would know if they
had been around when the channel was NOTHING:"
1) "Cartoons BUILT that channel. Rugrats and Ren & Stimpy made them what they are, but now all they want to do is more live-action. They don't understand animation, so they don't like to make it."
2) "Rugrats took SEVEN years to become a hit,"
3) "Different is Better. All the Nick execs say now is "we need a show like Powerpuff Girls" or "find us a new Spongebob" instead of thinking "Hmm, Spongebob, Rugrats, Hey Arnold and Ren & Stimpy were successful because it was different than anything else on TV... maybe we need something that's radically different!" No, they just cancel Zim because it's "too weird" and then replace it with the execrable "Butt Ugly Martians" and expect that kids will just accept this cruddy replacement. They're wrong. My prediction for Nick is that they're the #3 kids' network in five years."
Micah Wright:
"There are a lot... I don't want to give too many away because I'm still
hoping that the show will get picked up somewhere. I will be posting some
Payne scripts on my website at http://www.micahwright.com soon, though...
so you'll get to see some of the storylines we'd be exploring."
The WBAA:
What would you change from the pilot?
Micah Wright:
"That's a hard question... I think we'd probably change the voice actor
for Doc... David Keith is a great actor, but I think I forgot how much he
uses his entire body to get that acting across onscreen. Voice acting is a
totally different talent than film acting. I think that if given a second
chance, I'd go back and cast Kevin Conroy... he did a great read for Doc Payne
(I'll be putting an mp3 of that read on the website soon as well), but a few
members of the ExecuDrek staff were wary that he was too vocally identified
with Batman. I knuckled to executive pressure on that one... and it's my biggest
regret."
The WBAA:
I hear such big names from the DC Animated Universe
like Alan Burnett, Paul Dini, and Kevin Conroy are helping with this project?
Can you fill us in?
Micah Wright:
"I have nothing but respect for those guys... they really lit the way
for all of us who wanted to do similar material... I've met Alan and Paul
quite a number of times. Alan was very instrumental in helping me get the
meetings I needed at the Kids' WB. Unfortunately, they declined to produce
the show, but Alan tried his best. Paul is a fantastic writer whom I have
nothing but admiration for."
Micah Wright:
"Not very. Both WB Animation and Kids' WB turned the show down. They
just have too big an investment in other DC/AOL Time Warner properties right
now to be trying to launch a new character into a dying marketplace. I totally
understand... the audience for kids is dying left and right. Now more than
ever people feel they need a famous pre-existing character to get viewers.
Other than that, I've written an episode of Ozzy & Drix, the Allergy Episode
where Hector gets a Dog."
The WBAA:
I always hear that steam and explosions are really hard
to animate. But your 11-minute pilot has everything steaming and exploding!
How do you pull it off?
Micah Wright:
"TV Animation seems pretty dead right now... everyone has cut back on
their production slate, and most of the people who are making product seem
to be going for the cheapest, weakest stuff they can find. Since no one seems
very committed to doing quality animation right now, I've stepped out the
animation world for the time being. I'm currently writing a Mature-Readers
comic for Wildstorm Comics. "Stormwatch: Team Achilles" is about
a group of human special-forces soldiers who kill super-powered criminals
for the United Nations. I've also been commissioned to work on a new videogame
where the producer is trying to merge the very disparate world of interactive
gameplay with standard narrative structure without having a bunch of boring
cut-scenes that the player skips through... this is a really exciting job
for me. Videogames are now a bigger business than TV and Film put together...
this is where the future of entertainment lies, especially for younger kids.
When I talk to kids, the feeling I get is that they are rejecting animation
and TV in lieu of videogames... why watch a boring episode of Max Steel when
you can BE Max Steel in a videogame? Especially as the graphics get better
and better and the videogame producers commit to making narrative STORY a
bigger highlight of their games. Unless the animation producers get on the
ball, they're going to find themselves in the uncomfortable position of not
having any viewers at all."
The WB Animation Archive would like to thank Micah Wright for the interview as well as some exclusive artwork.
Interview by Duncanzits on June 18th, 2002
The WBAA:
How receptive have Warner Bros. Animation been to the
idea of a Constant Payne series? Can you tell us a little about your involvement
with Warner Brothers as a whole and their properties like Ozzie & Drix?